• 27 Sep 2018
    There are some bad and good changes in the MapleStory, like Nebulites and Bonus Possible systems, we think that Nexon want to bring us a better MapleStory, but sometimes what they did is contrary to what they want MapleStory2 Mesos. With the debut of Hard Damien Hard Lotus, and Hard Lucid Flames of Rebirth is currently becoming more and more to the fact there is a lack of accessibility of different systems such as Bonus and Nebulites Possible. In case you haven't caught on by now both of these systems has a wall which blocks the ordinary player from accessing them. Flames of Rebirth is also much more accessible than Nebulites, Bonus Possible and Flames and more free-to-play. Actually, Flames of Rebirth has been present but most of it has been disabled. There are loads of gear in Luna which demonstrates further that GMS technically could have Flames if Nexon America chose to. Assume an end-game participant does have their proper Nebulites and Bonus Potential. Just how a lot of these can team up together and combat the current top 3 managers? I'd say it's a chance, it unrealistic for the average player. Participants have suggested revamps to systems such as getting access but that has not happened despite the fact many threads were produced over the last few decades. I also doubt that GMS will lower the HP of their end-game supervisors that are present, or apply the suggestions. Evidence is within the Kanna nerf coming for v189. They would rather copy-paste rather than solving the issue altogether as a region from a different area. Since there aren't any alterations to Hard Lotus, Hard Damien, and Hard Lucid from any other servers besides KMS which makes it easier we have little to no hope till KMS changes it. What's more unfortunate is their Bonus Potential is more accessible because of having a more stable economy compared to GMS. As we are receiving KMS content it's starting to make less and less sense to block Flames of Rebirth since it's sure there'll be stronger bosses beyond the degrees of Hard Lotus, Hard Damien, and Hard Lucid. Some form of change needs to be made for sure. To be honest, I am not angry with those changes in Official MapleStory 2 Wiki, you understand, I do not care about this, I just play the game together with my buddies for, and maybe I shall abandon MapleStory if it wouldn't fun in the future. And when all of my friends leave this match, I'd leave too.
    36 Posté par Mmoak2018
  • Par Mmoak2018
    There are some bad and good changes in the MapleStory, like Nebulites and Bonus Possible systems, we think that Nexon want to bring us a better MapleStory, but sometimes what they did is contrary to what they want MapleStory2 Mesos. With the debut of Hard Damien Hard Lotus, and Hard Lucid Flames of Rebirth is currently becoming more and more to the fact there is a lack of accessibility of different systems such as Bonus and Nebulites Possible. In case you haven't caught on by now both of these systems has a wall which blocks the ordinary player from accessing them. Flames of Rebirth is also much more accessible than Nebulites, Bonus Possible and Flames and more free-to-play. Actually, Flames of Rebirth has been present but most of it has been disabled. There are loads of gear in Luna which demonstrates further that GMS technically could have Flames if Nexon America chose to. Assume an end-game participant does have their proper Nebulites and Bonus Potential. Just how a lot of these can team up together and combat the current top 3 managers? I'd say it's a chance, it unrealistic for the average player. Participants have suggested revamps to systems such as getting access but that has not happened despite the fact many threads were produced over the last few decades. I also doubt that GMS will lower the HP of their end-game supervisors that are present, or apply the suggestions. Evidence is within the Kanna nerf coming for v189. They would rather copy-paste rather than solving the issue altogether as a region from a different area. Since there aren't any alterations to Hard Lotus, Hard Damien, and Hard Lucid from any other servers besides KMS which makes it easier we have little to no hope till KMS changes it. What's more unfortunate is their Bonus Potential is more accessible because of having a more stable economy compared to GMS. As we are receiving KMS content it's starting to make less and less sense to block Flames of Rebirth since it's sure there'll be stronger bosses beyond the degrees of Hard Lotus, Hard Damien, and Hard Lucid. Some form of change needs to be made for sure. To be honest, I am not angry with those changes in Official MapleStory 2 Wiki, you understand, I do not care about this, I just play the game together with my buddies for, and maybe I shall abandon MapleStory if it wouldn't fun in the future. And when all of my friends leave this match, I'd leave too.
    Sep 27, 2018 36
  • 27 Sep 2018
    Selling a bit of advertisement space -- even overdone ad space -- isn't inherently problematic. It's emblematic of an online-connected era. There is an authenticity in rotating courtside banner ads and between-play chatter by the announcers, shifting as the year goes on with new patrons biking in. The insistence on using Virtual Money (MT) for everything compounds the issue, however. NBA 2K19 wants you to drink Gatorade, but it's also interested in getting you to spend more real money in the sport. MT has exploded into an infestation over the years, and it's a potent lure. Buying special editions of NBA 2K19 grants bonus MT, an attractive proposition considering that player updates, new hairstyles, clothing and sneakers require currency. Spending MT on sneakers means less MT to update DJ, and less opportunity to hold your own in pickup or Pro-Am manners against real-world competition. The slog to bring in money without spending real money is inexcusable; sneakers operate 1,500 MT and one player category update asks for 1,200 MT, but you just earn about 600 MT from the average game. The poking and prodding from MT-related pop-up provides when booting up a brand new 2K19 MT session irritates further. The microtransactions could be ignored, at least, when in business mode, one of the few parts of NBA 2K19 where MT is not offered. On the court, various tweaks are still enhance NBA 2K's simulation of basketball. Shots use a sharp new timing meter, also in NBA 2K19, the difference between open and contested shots is suitably significant. Any defender's hand in the vicinity is likely to ship a jumper off course. At default settings, fresh AI tweaks enable the opposing offense to keep possession, using the shot clock to work the ball round. Does this seem natural, but the days of playing only six-minute quarters for realistic results have passed. I adhered to nine to 10 minutes each quarter to produce realistic scores at default configurations, inching nearer to the entire 12 minutes of a real game. To further increase the sense of realism, NBA 2K19 is totally gorgeous in movement. Despite the stellar HDR service, tweaks to character models and textures bring out myriad small details. Beards look better than anywhere else. Additionally, a brand new manufacturing bundle is set up this year, from pregame national anthems to humorous bits from the studio group of Ernie Johnson, Shaquille O'Neal and Kenny Smith. The group's personality models need a do-over Download, but their interactions stay natural. Game commentary brings over some familiar lines (Kevin Harlan returns) yet has been advance with guest commentators (from Kobe Bryant into ’96 dunk contest champ Brent Barry).
    29 Posté par Mmoak2018
  • Par Mmoak2018
    Selling a bit of advertisement space -- even overdone ad space -- isn't inherently problematic. It's emblematic of an online-connected era. There is an authenticity in rotating courtside banner ads and between-play chatter by the announcers, shifting as the year goes on with new patrons biking in. The insistence on using Virtual Money (MT) for everything compounds the issue, however. NBA 2K19 wants you to drink Gatorade, but it's also interested in getting you to spend more real money in the sport. MT has exploded into an infestation over the years, and it's a potent lure. Buying special editions of NBA 2K19 grants bonus MT, an attractive proposition considering that player updates, new hairstyles, clothing and sneakers require currency. Spending MT on sneakers means less MT to update DJ, and less opportunity to hold your own in pickup or Pro-Am manners against real-world competition. The slog to bring in money without spending real money is inexcusable; sneakers operate 1,500 MT and one player category update asks for 1,200 MT, but you just earn about 600 MT from the average game. The poking and prodding from MT-related pop-up provides when booting up a brand new 2K19 MT session irritates further. The microtransactions could be ignored, at least, when in business mode, one of the few parts of NBA 2K19 where MT is not offered. On the court, various tweaks are still enhance NBA 2K's simulation of basketball. Shots use a sharp new timing meter, also in NBA 2K19, the difference between open and contested shots is suitably significant. Any defender's hand in the vicinity is likely to ship a jumper off course. At default settings, fresh AI tweaks enable the opposing offense to keep possession, using the shot clock to work the ball round. Does this seem natural, but the days of playing only six-minute quarters for realistic results have passed. I adhered to nine to 10 minutes each quarter to produce realistic scores at default configurations, inching nearer to the entire 12 minutes of a real game. To further increase the sense of realism, NBA 2K19 is totally gorgeous in movement. Despite the stellar HDR service, tweaks to character models and textures bring out myriad small details. Beards look better than anywhere else. Additionally, a brand new manufacturing bundle is set up this year, from pregame national anthems to humorous bits from the studio group of Ernie Johnson, Shaquille O'Neal and Kenny Smith. The group's personality models need a do-over Download, but their interactions stay natural. Game commentary brings over some familiar lines (Kevin Harlan returns) yet has been advance with guest commentators (from Kobe Bryant into ’96 dunk contest champ Brent Barry).
    Sep 27, 2018 29
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